Showing posts with label Mel Gibson. Show all posts
Showing posts with label Mel Gibson. Show all posts
Thursday, May 14, 2015
Retro Review: Mad Max Beyond Thunderdome
So there's some kind of Mad Max movie coming out this weekend, but I heard it sucks so there's no point in talking about that, right? Why waste time talking about some dumb reboot when we can discuss the true highlight of George Miller's post-apocalyptic saga, the only one to have earned its own dedicated Mystery Science Theater 3000 joke? Of course, I'm talking about Mad Max Beyond Thunderdome, and all joking aside, I do actually like it. I know that Thunderdome is the "black sheep" of the Mad Max movies, if only because most people have only seen Mad Max 2 (The Road Warrior) and / or forget that Mad Max 1 (Mad Max) is nothing like its sequels, vehicular mayhem aside. That's okay, because they're kind of right to think that Thunderdome is not as good as The Road Warrior, but that doesn't mean it doesn't have its charms. As long as those charms don't involve the term "Captain Walker".
There's significantly less vehicular mayhem on display for most of Beyond Thunderdome, starting with the fact that Max (Mel Gibson) is riding on a camel-drawn truck, which he quickly loses to Jedediah (Bruce Spence), who is not the gyro-copter pilot from The Road Warrior* but is another pilot who has a son (Adam Cockburn). We don't even know it's Max right away, but I mean, who else is the movie going to start with? Max has scraggly, long hair, and one of his eyes is a different color after the crash Wez (Vernon Miller) caused in the last movie, but it's still him. He's understandably not pleased that someone knocked him off of his vehicle and took it, so he follows the trail of detritus to Barter Town. If you meet somebody who will admit to liking Thunderdome (as I do), this section of the film is probably their favorite part. It is for me, but that's because I'm a sucker for world-building in post-apocalyptic cinema, and Barter Town is a great example of how humanity reforms itself after collapse.
Max has to enter with the rabble, because who is he? Nobody. No one in Barter Town cares that he used to be a cop or that he saved a whole community and smuggled out their gasoline from Lord Humungus (Kjell Nilsson) that one time. Those stories don't get passed around until the Feral Kid (Emil Minty) grows up, anyway. To Barter Town, he's just some dude who walked in, just like everybody else. He doesn't have anything worth trading with The Collector (Frank Thring) at the gate, so he has to be a little more, shall we say, persuasive, but you still have to turn in your weapons or get lost. You can keep the flyswatter, I guess. The pilot has to be here somewhere, so Max has one hour to find him. Instead, he meets Aunty (Tina Turner)**, and her goons.
Aunty likes Max's moxie, and when he dispatches some goons with the knife hidden inside his flyswatter, she's even more impressed. Like Max, Aunty was someone else before, and she senses that he's resilient, and adaptable. Mostly that he's dangerous, which is good, because Aunty has a problem. She likes to think she runs Barter Town, but there's a bit of a power struggle. See, in order to keep the power running, she needs the generator to keep running, and only Master (Angelo Rositto) knows how to keep the pig shit / methane production going underground. Master's a diminutive fellow, but that's why he has Blaster (Paul Larsson) as his muscle. As long as Master Blaster is a unit, Aunty doesn't really run Barter Town. Master runs Barter Town, and if he feels he's being slighted, he cuts the power off to prove it.
The way that Master and Blaster are introduced leans heavily on presenting them as antagonists, even though there's clearly something about Aunty that's not to be trusted. Max goes down to Underworld, where Master runs everything, in order to learn more about Blaster. If he can defeat him in combat, everything the pilot stole will be returned to him, plus methane. Of course, once he's down there, it becomes clear who has his truck: Master. Max rigged it to explode, so any attempts to repair it have been thwarted. Master draws a hard line with Max, but in the process reveals Blaster has a weakness: high pitched sounds, including a penny whistle that Max has been carrying around. Max takes Aunty's offer and we're off to Thunderdome. Two men enter. One man leaves.
It goes without saying that the Thunderdome portion is the best part of the movie, not only because it's an inventive, exciting action sequence, but also because it has some of the best examples of world-building in the film. Aunty keeps the citizens and criminals of Barter Town in line by giving them gladiatorial-like combat, provided in a dome they can hang onto. She also gives them easy to remember catchphrases to keep them invested: "Two men enter. One man leaves." "You break the deal, you spin the wheel." Nobody watching Max fighting Blaster seems to know or care about the stakes, and it's not necessarily clear that anyone cares who really runs Barter Town. There's a fight in Thunderdome, and Blaster is the reigning champ. There is, of course, another twist, one that we find out at the same time Max does, that almost immediately reverses our sympathies towards the otherwise loathsome Master. Aunty gets what she wants, even when Max "breaks the deal," and he has to "spin the wheel". Luckily for Max, he lands on "Gulag". It may not be so lucky for us.
So Aunty ships off Max, on the back of a horse with a paper mache mask, into the desert, thus exiting the "Barter Town" section of the film. Unfortunately, it ushers in the "Never, Neverland" portion of Beyond Thunderdome, which feels like it belongs in a different movie. Mostly because it does: the original concept, prior to being appropriated into a Mad Max film, was about a group of children left alone in the post-apocalypse, who form their own Peter Pan-esque society. It turns out that when you drop Max into the equation, that doesn't harmonize as well as one might think. I'm not opposed to juxtaposing the hardened Max Rockatansky with innocent children, many of whom seem to have completely forgotten about the plane crash they survived (and almost everything else), but the mid-section of Beyond Thunderdome grinds whatever narrative progress there was to a halt. Okay, the children think he's "Captain Walker," the pilot of the plane they crashed in who left to get help. Only he's not, and they figure that out, but decide they can still find the "Tomorrow-Morrow Land" Captain Walker promised them, so he reluctantly follows them back into the desert. I wonder where they'll end up?
In the defense of Mad Max Beyond Thunderdome, things do pick up when they decide to rescue Master and escape using the locomotive he lives in, with the help of Jebediah and son. The chase scene is largely what Miller directed (George Ogilvie handled the rest of the movie), and it's reminiscent of some of the better moments in Mad Max and The Road Warrior, even if the comically un-killable Ironbar (Angry Anderson) eats up much of the screen time. The ending is surprisingly reminiscent of The Road Warrior, substituting Savannah (Helen Buday) for the Feral Child, as Max once again becomes a story of a budding society. Epilogue aside, I do appreciate the last scene between Max and Aunty, when she and her gang have him dead to rights, having once again separated from the others in an act of sacrifice. There's no reason she shouldn't kill him, having functionally ruined Barter Town and costing her Master, but she just laughs and lets Max go. There's the grudging respect between two survivors we saw early in the film, and after everything goes to hell, what's the point in killing him? We don't need another hero. He's alone in the desert, and she's going back to Barter Town. Let the chips fall where they may.
To be honest with you, despite being a studio mandated "American" presence for this Mad Max sequel, I really like Tina Turner as Aunty. There's a lot about this movie that seems kind of like a watered down version of Mad Max, but Turner seems really invested in playing this ridiculous character with her ridiculous haircut. She's an equal onscreen with the not quite Lethal Weapon-level famous Gibson (one could argue that Tina Turner was a bigger star than Mel Gibson in 1985), and even though he destroys everything she built, something tells me that Aunty will be all right. She'll set up shop again, re-open Thunderdome, and Barter Town will be back. Meanwhile, Max will roam the wasteland, hopefully not running into more kids. I guess maybe the brides of Immortan Joe or Toecutter or whatever he's calling himself. Max will get his Interceptor back and somehow be younger or something. You know, reboot crap.
I mean, if we're being honest here, there's no way that Mad Max Beyond Thunderdome isn't a better movie than Mad Max: Fury Road. Even with the stupid kids. No chance I could eat crow or something like that. Happy 30th, Thunderdome. You might not be everybody's favorite Mad Max movie - or anybody's - but you're good enough for me.
* Or maybe it is. It depends on what story you hear or what person is citing George Miller at what point. A similar problem exists when you try to figure out whether Mad Max: Fury Road is a reboot or whether it fits somewhere between The Road Warrior and Thunderdome, or after Thunderdome, because over the last five years, Miller has vacillated a bit about that. Although the current position is that it's a reboot. A terrible, no good, nobody likes it, reboot.
** I know the credits say "Aunty Entity," but I challenge you to find me any point in the movie where someone says the word "Entity" in relation to her. Hell, Max only says his name one, and that's to Master.
Friday, August 15, 2014
Blogorium Review: The Expendables - The Third One
Here we go again. Again. There are a few factors weighing heavily against the third Expendables movie, a series ostensibly devoted to being throwbacks to action flicks of the 1980s. You know, the kind we don't see anymore because all action today is terrible, etc. It has a PG-13 rating, so that means less blood spraying everywhere (digital blood, for the record). That also means only one "F" bomb (strategically placed, we can hope), which, in the minds of action fans of the 1980s, means the film has been "neutered" and will therefore suck.
Furthermore, rumors abound that the film underwent some serious changes between shooting and release, altering one character's arc and removing at least one subplot / character. There's also the always problematic issue of including Mel Gibson as the villain, as Gibson has (mostly by his own doing) become a lightning rod for controversy and many people won't see anything he's involved with. That's not an opinion so much as it is a fact - did you see The Beaver, Get the Gringo, or Machete Kills? I did, but I know a lot of people who didn't and won't purely on principle. Also, one of them really sucked.
Also, there's the little matter of the entire movie leaking online three weeks ago in the form of a screener, allowing people who don't mind pirating a movie the ability to see a movie they weren't sure they wanted to pay for. These things do not bode well for The Expendables 3.
With that in mind, I should probably go ahead and tell you that if you liked The Expendables and The Expendables 2, then you're going to like most of The Expendables 3, even if the narrative is totally unbalanced. The new additions to the cast are, for the most part, welcome and in many cases improve the overall genial spirit of the films. Regardless of how you feel about Gibson (and believe me, I'm not disagreeing with anyone who hates him - I get it), he makes a great villain as Stonebanks, a founding Expendable, and very quickly demonstrates that he's even more dangerous than Jean-Claude Van Damme was in the last film. I'm not sure how much of the film is director Patrick Hughes (Red Hill)'s and how much is the influence of Sylvester Stallone, but the action is a little easier to follow most of the time. If anything, the only thing missing for most of The Expendables 3 is a sense of camaraderie between returning cast members.
By this point, I really hope that people who claim to be fans of 80s Action Movies are done complaining that The Expendables movies aren't like Commando, which seems to be their frame of reference for the entire subgenre* (that, or the first four Steven Seagal films), but if it helps, a lot of the third movie is more cartoonish at the outset. It begins with a prison train transporting a high value asset back to a fortified hellhole, until Barney Ross (Stallone), Lee Christmas (Jason Statham), Toll Road (Randy Couture) and Gunnar Jensen (Dolph Lundgren) fly up in the Expendecopter. They're here to make a high speed rescue, even if it means dodging fire from a ludicrously sized gun hiding inside one of the compartments. As it was in the opening of The Expendables 2, they make it inside with relatively little effort and rescue Doctor Death (Wesley Snipes), another original Expendable who's been doing time. If you're looking for a "tax evasion" joke, you'll get it. But only one, thankfully.
It turns out Ross needs the Doc to help him with an assassination of a high value target on Church's list (Bruce Willis isn't in the movie, but they refer to him a few times early on). They arrive to find Hale Caesar (Terry Crews) doing recon, and everything looks good until the target appears. It's not just some arms dealer, as Ross had been told - it's Conrad Stonebanks, the man who betrayed the Expendables and who Barney was certain he killed years ago. Stonebanks doesn't take kindly to their presence and (SPOILERS BEGIN HERE) puts two bullets into Caesar before dropping a bomb on the team from his helicopter.
This, by the way, is the first major deviation that I've read from shooting to release: originally, one of the actual Expendables died (not the "introduce the kid and then kill him" like in the last movie). The scene sure plays out like Caesar is dying - Stonebanks shoots him in the leg and then puts one through his chest, and the exit wound is a big hole. Then they're blown into the water of a shipping port by the explosion, and Henry cuts to the team desperately trying to stop the blood. There are rumors that Caesar did die in the original conception, but the moment I saw him in the plane, I knew he would be back at the end. When Barney leaves his skull ring at the hospital, I realized that "nope, nobody's 'expendable' once again." Don't get me wrong - I love me some Terry Crews, but it really diminishes the threat of Stonebanks if his "kill" isn't really fatal. Also, it renders the entire speech about why Ross keeps the dogtags of fallen expendables on the plane kind of moot. We haven't seen one expendable character yet, and you're not going to in this movie.
It does cause Barney to dissolve the existing team and go to his buddy Bonaparte (Kelsey Grammer) to recruit younger, hipper, blood to go after Stonebanks. In a probably too long section of the film, Grammer and Stallone travel around the country to find Mars (Victor Ortiz), Luna (Ronda Rousey), Smiley (Kellan Lutz), and Thorn (Glen Powell). They're young and have attitude and skills that reflect the more "modern" approach to action films (hacking, basejumping, drones, smart rifles, MMA training) so while they do help Barney capture Stonebanks, they're also all immediately captured when inevitably the bad guy escapes. Barney gets away and makes it to the rendezvous point where Trench (Arnold Schwarzenegger) is waiting.
(For the record, I was happy to see that the guy buying weapons from Stonebanks in the art museum was none other than Robert Davi. I had no idea he was in the movie, so it was a pleasant surprise)
Since Barney is stubborn and won't ask Lee, Toll, or Gunnar for help, he tells Trench to leave and decides he'll take Stonebanks up on his "you want them, come and get them" offer alone. One of Bonaparte's rejects, Galgo (Antonio Banderas) shows up and begs Ross to let him come - "I NEED action!" Despite the fact that his entire unit abandoned him and the fact that he just won't shut up, Ross agrees to bring him along. And then the other Expendables arrive, because why wouldn't they? Time for the big showdown!
I'm wondering if the complaints about The Expendables 3 being "boring" are coming from the mid-section, which is the bulk of the movie and deals with introducing four new characters, only two of which we every really learn anything about. Stallone and Grammer actually have great chemistry together, so it's fun watching them bullshit between picking up new Expendables, but only MMA fighter Rousey and Kellan Lutz have the slightest amount of character development. Lutz plays the "guy who doesn't like authority but learns to respect the team" and Rousey's Luna is the "woman everyone thinks is hot but can mix it up with the boys." That's about it, although Rousey has a great chance to shine late in the film with the scene stealing Banderas, who it turns out is really, really good a killing people.
Part of the problem of The Expendables 3 in execution is that we're constantly being introduced to characters as the cast swells. We might like some of them individually, but the aggregate effect is that the film feels bloated well before the big action sequence that closes things out. IMDB lists a character playing Gunnar's daughter, which is nowhere to be seen in the finished film, so apparently there were even more characters in the film. Meanwhile, Jet Li is in the film for arguably even less screen time than he was in The Expendables 2, and most of Arnold's scenes are near the end. Mickey Rourke still isn't back, Charisma Carpenter sat this one out, and forget any rumors about Milla Jovovich, Jackie Chan, Steven Seagal or Nicolas Cage cameos: they really aren't in the movie. Hell, most of the regulars aren't in the movie very much - it's Stallone most of the way.
I would like to mention someone who is in the movie for a lot longer than I expected, and it's actually a very welcome addition. When Bruce Willis priced himself out of The Expendables 3, Stallone brought in Harrison Ford, who I assumed would be some minimal cameo where he'd be gruff and grouchy for a few minutes and then peace out. Instead, Ford's Drummer is the CIA representative who "took care of Church" and is the one who helps Ross find Stonebanks. He's in a lot more of the movie than I thought, is more central to the story than I expected, and is clearly having a very good time with the action stars. He's mostly onscreen with Stallone, Schwarzenegger, and Li, but Ford seems to genuinely enjoy the over-the-top action at the end of the film instead of just phoning it in. He also gets the distinction of delivering the PG-13 mandated "one F-Bomb," which at this point is almost as weird as when Harrison Ford said "tits" in Patriot Games.
Wesley Snipes also goes a long way towards reminding us why he deserves a place in the action star pantheon. Doc gets sidelined for a lot of the movie, but when he's onscreen it's a welcome addition to the cast. He gets paired with Statham frequently, which makes for an amusing subplot involving their mutual love of knives (and competition to outdo the other). Statham is good but barely registers, Lundgren finds a better balance between comedy and action than in the last movie, and Couture and Crews are once again not given much to do. At least Couture is with the team during the climax of the film, but other than stealing a tank with Gunnar, I can't remember a single thing he does.
Tank, you say? Yes, Stonebanks leads them to a mostly abandoned city that looks a lot like the one from The Expendables 2 to rescue the "kids," and then uses his connections with the local dictator to throw an army at the team. Also the building is wired with C4, and Smilee can only block the signal for so long, so there's a ticking clock to escape in Drummer's helicopter. There's a long and loud and intermittently fun action scene that involves dirt bikes, tanks, grenades, lots of shooting, and then Rousey and Banderas steal the entire show in what may be my favorite sequence of any of the scenes in the movie. Statham's "big fight" with the heavy felt a little undercooked because you don't really get a sense of who Stonebanks's "muscle" is, and also because Hughes keeps cutting away to Snipes taking out people nearby.
Meanwhile, Drummer, Trench, and Yin Yang (I had to look, because I forgot) are flying around in the copter, avoiding fire and shooting at anything that moves until they can safely evacuate more people than could possibly fit. And finally, there's the showdown between Ross and Stonebanks, which is, to be blunt, a total disappointment. The entire movie is built around Barney Ross wanting to take out Conrad Stonebanks, up to and including a great monologue by Gibson after he's been captured about the essence of being "expendable," and Hughes and Stallone can't stick the landing. Mel Gibson gives Van Damme a run for his money for the villain you most want to see Stallone brutally murder, but their respective final "fight"s are so lopsided, there's no competition.
Not only is the fight shot in such a way that you can't really see both of the faces in the frame 90% of the time, the unnecessarily padded nature of having so many characters trying to do so much in so little time means that Stallone and Gibson's "showdown" maybe lasts for five minutes of screen time. It's over so quickly and in such and underwhelming fashion that I can't imagine anyone being satisfied that The Expendables 3 builds to "that". It's a total let down, a waste of casting Gibson, and a failure to live up to the menace instilled in the bad guy. Not since Stone Cold Steve Austin caught fire and Eric Roberts caught a knife to the heart has a bad guy been given such a limp death scene. So if you decide to see this movie just to see Mel Gibson being murdered, don't get your hopes too high - it happens, but very quickly. Remember, explosions!
For the record, if you were annoyed by the constant referencing of "greatest hits" by the cast in The Expendables 2, I have good news and bad news. The good news is that it's toned down considerably in the first part of the film. Other than the "tax evasion" joke and a Demolition Man reference, I didn't catch anything that really made me groan. However, late in the movie there's a litany of one-liner reference jokes that will drive you nuts, including "Get to the Choppah," "I Lied," and a variation on "I Am the Law." I didn't catch a specific Harrison Ford joke, but I'm pretty sure there's either an Air Force One or Indiana Jones reference during the helicopter scene. There's also another Predator joke involving Caesar, Gunnar, and a mini-gun early in the film. I've forgotten some of the others, but they tend to pile up on each other towards the end of the movie, and not in a good way.
Once again, I'm looking at an Expendables movie that I mostly liked, but which loses its luster the more I think about it. There's probably enough good to counter the bad, but not enough to outweigh it, and the only reason it's over two hours long is because the addition of nearly a dozen new characters, many of which have extensive introductions, only to not do much later. Ford, Snipes, Banderas, and Rousey rise above the clutter, and Grammer makes a nice impression as a side character, but these films are getting too crowded. There simply isn't enough for everybody to do, and when the element that gets sacrificed is the hero and the villain's showdown, you're doing something wrong.
What's funny is that immediately after I finished the movie, I was in a good mood and I liked it. But the more I think about it, the more apparent its problems are and I have a hard time remember what it was I enjoyed about The Expendables 3. I'm almost positive that's not the intended reaction to the movie, but it's kind of the same way I felt about the first one. Less so The Expendables 2, but to date not one of these movies really "holds up" like it ought to, and I'm talking the bare minimum requirements of "holds up."
In fits and spurts, I expect you'll find The Expendables 3 to be entertaining, and you'll probably have fun, but in retrospect, the seams start showing and threaten to fall apart. I'm not sure this series can sustain itself much longer, but there's always the hope that "next time they'll get it right." I'm not asking for Commando, because there aren't actually many movies from the 1980s like Commando (maybe Rambo: First Blood Part II), but Stallone hasn't quite put together an Expendables film that does justice to the films that made him a household name. Yet. There's always hope that like Rocky Balboa or Rambo, he's got one killer Expendables movie in him, and, uh, we'll end on that hopeful, if naive note. In closing, see Escape Plan, available now on home video.
* Commando is the perfect storm of "no, that could never happen" with respect to continuity, machismo, one-liners, extreme violence, impossible coincidences, economy of story, and ridiculous fight scenes. Arnold takes out the entire army of Val Verde in the back yard of a mansion BY HIMSELF using a machine gun and garden implements. His nemesis is the henchman from The Road Warrior, he throws a pipe through his chest! I'm sorry, but if you expect every action movie to be like Commando, then only Road House is going to meet your expectations Or maybe Exit Wounds - Seagal blows up a helicopter with a handgun.
Monday, November 4, 2013
Blogorium Review: Machete Kills
I really wish Machete Kills was a better movie than it is. It's just a bummer, because Machete is dumb fun: a trashy, grindhouse-esque slice of Mexploitation, with a stacked cast and a sense of reckless abandon that manages to be coherent in spite of itself. And Machete Kills? Well, let's just say being able to shoot anything at any time digitally has really ruined Robert Rodriguez...
Machete (Danny Trejo) is dealing with loss when he's summoned by the President to stop a crazy drug lord Marcos Mendez (Demian Bichir) from launching a nuclear missile at Washington, D.C. When he easily infiltrates the compound, he discovers that Mendez has connected the firing mechanism to his heart, so if he dies, the missile launches. Machete must bring him back across the border from Mexico, keep him alive, disarm the bomb, and contend not only with the cartels, but a gang on vengeful prostitutes and an assassin who can take on any face. And that's not even taking into account the person who gave Mendez the missile...
If you're looking for a movie that delivers on the title and nothing else, then Machete Kills lives up to its promise. Machete does kill, and he kills in any variety of creative fashions. Does he flip a boat over so that it runs into a dock motor first, chopping a bunch of stooges to pieces? Yup. Does he attach a guy to a grappling hook and send him into a helicopter? Also yup. Does he attach himself to a helicopter rotor and spin around decapitating guys with his weapon of choice? He sure does. He even uses a gun that "turns guys inside out" to end a chase sequence. So, as President Rathcock (Charlie Shee-, pardon me, Carlos Estevez) says, "Machete kills! That's what he does!"
The problem is that it all looks like bargain basement, Syfy Channel / Asylum Pictures digital skullduggery. The "inside out" gun, no exaggeration, looks like a slightly bloodier version of what happens when a Dalek shoots someone on Doctor Who. There's so much CGI blood in this movie that, when added to the copious green-screening, makes Machete Kills look like something that a film student would make over the course of a weekend. I understand that Rodriguez can make a movie like Machete Kills on the cheap, but it doesn't have to look this cheap.
And before you say "but Cap'n, it's an exploitation movie! It's SUPPOSED to look like shit!" allow me to remind you that this is the same Robert Rodriguez that made Planet Terror, which has a comparable level of carnage and still looks like a movie, not something that's supposed to sit next to Birdemic in the $7.99 bin at Best Buy in two weeks. Machete Kills looks less realistic than Spy Kids 3-D, and I'm positive there are at least a few 100% practical sets in Machete Kills. Most of them don't look like it (and at least two of them are just a bar and restaurant somewhere in Austin), and it feels like every driving scene was done in front of the green screen in Rodriguez's studio.
Machete Kills doesn't feel like a movie; it feels like a lark that Rodriguez (or, more likely, 20th Century Fox) expects people to pay for. Rodriguez was probably more than happy to make it, even if it feels less complete than the last Resident Evil movie (which, if you remember, I likened to an extended trailer for the inevitable next Resident Evil movie). At least Resident Evil had the decency not to open the film with a trailer for the next film.
That's right, Machete Kills opens with a trailer for Machete Kills Again: In Space, which arguably manages to look even worse than the movie you're about to watch, but only because it's all in front of green screens. It promises the exact same cast and already sounds like the director doesn't care ("And Lady Gaga as... whoever Lady Gaga wants to be!"), and lets you know this is where we're going. Just bear with Machete Kills as it spins its wheels for 100 minutes, because at the end of the tunnel we're going to space! With lightsaber machetes and a guy in a silver mask played by Leonardo DiCaprio (* Casting Subject to Change) plus Machete fights clone Machete!
And then we have to watch Machete Kills, which would have been not so good even without the promise that there isn't going to be an ending. Right out of the gate the second problem with Rodriguez's "shoot anywhere, any time with your friends" approach is apparent. It's true that his casts are stacked (no pun intended about Sofia Vergara there), but if you're expecting to see many of them on screen together, don't hold your breath. He's taken the Sin City approach of "shoot when you're available" to the extreme, and for the first time it's readily apparent in Machete Kills.
When I saw Sin City, I didn't know that Mickey Rourke and Rutger Hauer weren't in the same physical location for the scene between the two characters. It's just the two of them sitting on opposite beds across from each other. Using green screen trickery, Rodriguez convinces you that two actors who filmed on different days are talking to each other and are inhabiting the same space. Only later did I find out they weren't acting against each other, and it was an impressive trick.
On the other hand, I could tell almost immediately that the one day Jessica Alba was available to shoot was not a day Mel Gibson was there to kill her character (SPOILER) and that the reason that Gibson's character, Luther Voz was wearing a luchadore mask (the only time he wears it) was to disguise the fact that they weren't on screen together. If that were the only case of scheduling tomfoolery in the film, I'd forgive it, because Rodriguez manages to use the mask as a visual bridge later in the film, but it's just the tip of the iceberg.
It's clear that most of the people in the film came in for one or two days, filmed all of their scenes, and probably never interacted with Danny Trejo. The character of El Chameleon is a perfect example: this is a super assassin who changes faces after every kill, which is a great way to include Walton Goggins, Cuba Gooding Jr., Lady Gaga, and Antonio Banderas in the movie, except that the first two are in scenes with people who have nothing to do with the story, Lady Gaga makes a grand entrance in a gas station that looks fake and then is driving in front of a green screen, and Banderas and Trejo are barely in the same scene together. And this is a character who decides to collect a bounty to kill Machete.
Well, it should be that, but instead it feels like "hey, Lady Gaga, come shoot whenever you're available and I'll make you a badass assassin with a cool poster and put you in the trailer." Goggins is in one scene. Gooding is in three, and Banderas is in two. They're all really fun to see, but they don't have any time to make an impression. Machete Kills is too busy cramming in plot to have anything good to do with the great cast Rodriguez assembled. Most of the movie is Danny Trejo and Demian Bichir (Che, Weeds) on the road, saddled with a dumb subplot about how Mendez has a split personality that conveniently shifts whener the story needs it to.
It would be easier to dismiss Machete Kills outright if it there weren't some actual highlights to the film, chief among them the commercially toxic Mel Gibson. I understand that mentioning Mel Gibson goes over about as well as invoking the name of Roman Polanski, but the truth is that as super villain / inventor Luther Voz, Gibson is great fun to watch. It seems like Rodriguez and screenwrite Kyle Ward poured all of their good ideas into the character, from his obsession with Star Wars to his admiration for Machete, and I have to say that it's fun to see Mel Gibson playing slightly comedic again. They manage to sneak in Mad Max and Man Without a Face references without being too obvious, and he's definitely a highlight in the film.
The other high point is Marko Zaror, who plays Zaror, a genetically engineered army of clones created by Voz to battle Machete and to protect him when he leaves the nuclear ravaged Earth for the safety of his space station (aha, see where that's going?). Zaror is a Chilean martial artist and has a cult following among actions fans, so it's nice to see Rodriguez give him several opportunites to go mano-a-mano with Danny Trejo (I don't need to tell you that he's spot on in the title role, do I?). Also good are Amber Heard, Michelle Rodriguez, and I guess Tom Savini, although the three of them are in so little of the film that they don't register for long stretches. And yes, Tom Savini plays the same character who killed Machete's brother in the first film, but he's had a change of heart and, well, it's just an excuse to bring him back. Until I looked at IMDB, Like Lady Gaga, Sheen / Estevez doesn't make much of an impression. And William Sadler? I forgot he was even in the movie...
It's a little maddening that there's so much of this cheap, boring, over-complicated movie to have to sit through in order to have a handful of bright spots, and even though Machete Kills barely made a dent with audiences, I somehow suspect Rodriguez made the film cheaply enough to have already shot most of Machete Kills Again: In Space. But I have to be honest and say I don't want to watch it. I didn't like, but respected Sin City. I loved Planet Terror. I liked Machete. I disliked almost all of Machete Kills, and looking at how digital filmmaking has slowly turned Rodriguez from a director who made movies with what he had to a guy who can literally use anything and shoot on anybody's schedule, all to his detriment, I'm not so keen on his movies anymore. It's like he's become a parody of his own Grindhouse segment, and we seem more and more distant from something like Desperado or The Faculty, which looked and felt like actual movies. Machete Kills feels like an experiment, and not the good kind.
Friday, March 29, 2013
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